// SquareLine LVGL GENERATED FILE
// EDITOR VERSION: SquareLine Studio 1.2.1
// LVGL VERSION: 8.3.4
// PROJECT: Smartwatch

#include "ui.h"

#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif

// IMAGE DATA: assets/x.png
const LV_ATTRIBUTE_MEM_ALIGN uint8_t ui_img_x_png_data[] = {
0xFF,0xFF,0xD4,0xFF,0xFF,0xD6,0xFF,0xFF,0x0E,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xB5,0xFF,0xFF,0xE4,0xFF,0xFF,0xD5,0xFF,0xFF,0xFF,0xFF,0xFF,0xDA,0xFF,0xFF,0x0E,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xA9,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x05,0xFF,0xFF,0xC7,0xFF,0xFF,0xFF,0xFF,0xFF,0xDA,0xFF,0xFF,0x0E,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xAA,0xFF,0xFF,0xFF,0xFF,0xFF,0xEE,0xFF,0xFF,0x27,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC7,0xFF,0xFF,0xFF,0xFF,0xFF,0xDB,0xFF,0xFF,0x0A,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xAF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF2,0xFF,0xFF,0x20,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x01,0xFF,0xFF,0xCA,0xFF,0xFF,0xFF,0xFF,0xFF,0xD1,0xFF,0xFF,0x21,0xFF,0xFF,0x9A,0xFF,0xFF,0xFF,0xFF,0xFF,0xF3,0xFF,0xFF,0x26,0xFF,0xFF,0x00,
0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x03,0xFF,0xFF,0xC2,0xFF,0xFF,0xFF,0xFF,0xFF,0xFD,0xFF,0xFF,0xFF,0xFF,0xFF,0xDE,0xFF,0xFF,0x25,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xEE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x2D,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x9E,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xBB,0xFF,0xFF,0x0B,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xAC,0xFF,0xFF,0xFF,0xFF,0xFF,0xF1,0xFF,0xFF,0x43,0xFF,0xFF,0xBA,0xFF,0xFF,0xFF,0xFF,0xFF,0xD5,0xFF,0xFF,0x07,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xAD,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0x27,0xFF,0xFF,0x00,0xFF,0xFF,0x04,0xFF,0xFF,0xCF,0xFF,0xFF,0xFF,0xFF,0xFF,0xD0,
0xFF,0xFF,0x07,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xAD,0xFF,0xFF,0xFF,0xFF,0xFF,0xF3,0xFF,0xFF,0x21,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x07,0xFF,0xFF,0xD5,0xFF,0xFF,0xFF,0xFF,0xFF,0xCF,0xFF,0xFF,0x08,0xFF,0xFF,0xB5,0xFF,0xFF,0xFF,0xFF,0xFF,0xF1,0xFF,0xFF,0x26,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x09,0xFF,0xFF,0xD3,0xFF,0xFF,0xFF,0xFF,0xFF,0xDE,0xFF,0xFF,0xE6,0xFF,0xFF,0xE7,0xFF,0xFF,0x22,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x09,0xFF,0xFF,0xD5,0xFF,0xFF,0xFF,};
const lv_img_dsc_t ui_img_x_png = {
   .header.always_zero = 0,
   .header.w = 13,
   .header.h = 13,
   .data_size = sizeof(ui_img_x_png_data),
   .header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
   .data = ui_img_x_png_data};

